First of all, I have to admit I accidentally clicked on this question while watching a World Cup match, only to surprisingly find my question on the top of the list mentioned.
Now, I'm a complete newbie in this forum so I don't quite know how this Meta sibling of the main site works as well as the way the discussions should go. So my excuses if this's not an appropriate answer. Here it goes.
Not because that I'm one of those who asked these answers, but I'd just like to say first that I feel a bit offended about the idea that those questions are for rep farming. How much does reputation on this site affect my real life, my salary, my family or anything for that matter. I don't know for the others, but my question was purely from a design perspective. I had thought of it for a long time due to the usability problems that I got, not knowing a real answer. When I discovered this site, I didn't even think about asking it.
It only came to me that I could ask this kind of questions when browsing the site (I had known the strictness that comes with asking the right question on SE and don't want my questions to be deleted as soon as they come)
As Doorknob pointed out, I asked my question only when seeing this question, and other questions that were allowed on the site. It was a genuinely authentic problem that I wanted to solve. I'd beg to differ with JonW on the fact that I'd need to be a "door designer" to ask this question. I believe UX Designers are designers for all real-world problems that concern users/customers. We are the ones who push the limit of things, spanning across disciplines, domains, forms, among other things. I believe some of the best ideas come when we're not solving them.
Onto a relevant note, checking the list of most voted answers tells me that the majority of these questions were asked from "a perspective of curiosity". To cite a few:
I don't see the problem with those highly voted questions and the "curiosity, physicality" implied in them (and the questions you mentioned in your question :D), purely because curiosity, asking for experiences, and freedom in reasoning are among the most fundamental properties of design and UX design. This link lists some hints for the "good subjective questions"
- Inspire answers that explain “why” and “how”.
- Tend to have long, not short, answers.
- Have a constructive, fair, and impartial tone.
- Invite sharing experiences over opinions
I don' know if you could see it, but for the last several days, I contributed my answers to many questions that I think I know the answer, even when the views are just low (too low in my opinion) because I want to share.
In my opinion, UX inherently is a subjective and opinion-based domain. And sharing and contributing our views, our curiosity, our experiences, and our freedom in reasoning, are necessary to build this site to be helpful for the UX community in general. If we limit too much the scope of the questions, we risk leaving out the essence of UX.
My two cents.